Virtual Reality for Education and Training

Leverage the Power of Virtual Reality to Expand the Impact of Education and Training

Imagine elementary students able to roam different geographies to truly understand the difference between coastal plains and mountain peaks. Or technical trainees of high-risk industries able to practice dangerous job scenarios with randomized threats so they are ultimately prepared for the real thing. These are just two of the ways virtual reality is expanding teaching and learning options in the education and training field.

Virtual reality is the use of technology to facilitate seemingly real environments in a safe space. With 3D roomscale VR technology, organizations can turn entire rooms into walkable spaces where students can engage with historical landscapes, long-lost artifacts or hypothetical training situations that put learning to the test.

 
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How Can VR Be Leveraged in Education?

The sky isn't the limit when it comes to ways virtual reality can be incorporated into education. Technology makes it possible for students to explore underwater, underworld and outer space environments right in the classroom. From a virtual dive excursion into deep ocean waters to walking on the moon, students are able to engage more authentically with all types of material.

Measurable benefits of using VR for education include:

  • Increasing student excitement over almost any type of material

  • Increasing student retention of lessons and materials

  • Learning is more physical in nature, encouraging behavioral learning

  • Access to an entire universe of experiences without the expense associated with grand field trips or rare resources

How Can VR Be Leveraged in Training?

There is only so much a trainee can learn from books and videos. At some point they will have to get in the field and experience the work first hand. Virtual Reality allows for trainees to practice real-world scenarios in a safe and standardized environment. Not only does this teach them best practices and increase overall efficacy, it allows the training institution to track their progress and make operational decisions based on the results. VR is the safest and most cost effective way to train technical employees.

Measurable benefits of using VR for training include:

  • Standardized courses for accurate scoring measurements

  • Track and store progress data to measure retention and efficacy

  • Make operational decisions about which trainees are best suited for certain jobs based on performance data

  • Reproduce rare job scenarios that only occur rarely, like emergencies and disasters

Other ways VR can be used in education:

  • Engaging students in a variety of material in a way that's fun. Experiencing virtual reality feels like playing a game in some of these contexts, but the learning is still real. Students can walk through ancient structures or get a better appreciation for the scale of something — all things that can't be experienced by reading a book or even watching a video online. Even in elementary math classes, VR can be used to introduce interactive math games that also encourages physical activity.

  • Providing unique hands-on training or learning opportunities without putting students at risk or blowing educational budgets. While virtual reality isn't a complete replacement for this type of hands-on learning, it can be used to simulate certain experiments or experiences. For example, high school anatomy students may be able to perform types of dissection that would otherwise be prohibited by budgets, resources or time, and chemistry labs could get a boost with access to almost any chemical, reaction or equipment in a virtual environment.

  • Resource rooms equipped with VR may be able to offer at-need students new therapies to help bridge gaps between traditional educational environments and the requirements of those with neurodivergent minds, anxiety or even speech issues.

 
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Why Work With Look On Media?

At Look On Media, we understand how to bring the fun of virtual reality gaming to serious endeavors such as studying and learning. Our team's passion for developing functional, effective modules for educational needs lets you reach students and trainees in different ways and increase the impact education can have on people of all ages.